Clavera Crash
3,125 ways, growing wilds, magnets and power-ups on a 5×5 grid.
How wins pay
A symbol wins when it lands on 3, 4 or 5 adjacent reels starting from the leftmost one, wherever it sits on each reel. Wilds substitute for it, and only its longest run pays.
The pay table value is paid per way. The ways are the matching symbols, wilds included, on each reel of the run, multiplied together: one on reel 1, two on reel 2 and two on reel 3 make 1 × 2 × 2 = 4 ways.
Wild multipliers add up along each way. Then the cell multipliers under the win’s symbols add up and multiply the whole win.
After every win its symbols pop, the symbols above fall and new ones drop in. The cascade goes on while there are wins.
The chalice on reels 1 to 3
Cell multipliers under the win then add up and multiply it: ×4 and ×2 under its symbols make it 6.0 × 6 = 36x.
Features

Growing wilds
The wild substitutes for every paying symbol. At most one lands on each reel, with a multiplier of ×2 to ×20 or none. It can grow up or down its reel: the first new wild copies its multiplier and each next one is the sum of the previous two, so a ×2 wild grows ×2, ×4, ×6, ×10. A wild already in its path adds that step to its own multiplier. Every wild in a win pops with it.

Sticky wilds
In Super Bonus and Hidden Bonus every wild that lands is sticky: cascades and features never move it, and it grows each spin until a win pops it. Grown and Roulette wilds, and the wilds of every other mode, last a single spin.

Magnets
A magnet sets its cell’s multiplier to the sum of all cell multipliers on the board, its own included (×2 if there are none), then pops and its reel refills. Cell multipliers stay on their cells while symbols fall through them. They last one spin with its cascades, and the whole bonus in Super Bonus and Hidden Bonus.

Roulette
Spreads over a bunch of cells across the reels, which all reveal the same thing: a paying symbol, wilds with their own multipliers or the MAX symbol. Now and then it fills the whole screen with one symbol.

Destroyer
Blasts every 10, J, Q, K and A off the board. The symbols left fall down and the empty cells refill, usually each with its own high symbol, sometimes all with the same new symbol. Sticky wilds hold their cells.

Transmuter
Picks a high symbol and turns itself and every copy of one other symbol on the board into it.

MAX
Acts as a wild. A MAX inside any win pays the 20,000x max win at once and ends the round.
Free spins
Every feature live. Cell multipliers reset after each spin.
Wilds stick and grow, and cell multipliers last the whole bonus.
As Super Bonus, opening with 3 sticky wilds on different reels and every cell at ×2. Also reached from All In.
During a bonus, extra wilds and power-ups can drop onto the board, more often as the bonus goes on. Free spins cannot be retriggered: no additional spins are awarded while a bonus is playing, in any mode.
Pay table
| Symbol | 3 | 4 | 5 |
|---|---|---|---|
| Golden chalice | 1.0x | 3.0x | 6.0x |
| Jade jaguar | 1.0x | 2.0x | 3.0x |
| Luchador mask | 0.5x | 1.0x | 2.0x |
| Guitar | 0.5x | 1.0x | 1.5x |
| A | 0.2x | 0.3x | 0.5x |
| K | 0.1x | 0.2x | 0.4x |
| Q | 0.1x | 0.2x | 0.3x |
| J | 0.1x | 0.2x | 0.3x |
| 10 | 0.1x | 0.2x | 0.3x |
Pays are multiples of your bet per way, for a symbol on 3, 4 or 5 adjacent reels from the leftmost. Wilds on all five reels pay 20x per way. Wild and cell multipliers are applied on top.
Buy features
Each buy costs a multiple of your base bet. At a $1.00 bet, a 100x feature costs $100.00.
Bonus Boost5xBoosted scatters: a higher chance of getting a bonus.
RTP 96.70% · $5.00 at a $1 bet
Bonus100x8 free spins with every feature live.
RTP 96.70% · $100.00 at a $1 bet
Super Bonus200x10 free spins. Wilds stick, and cell multipliers last the whole bonus.
RTP 96.70% · $200.00 at a $1 bet
Feature Spin250xEvery spin opens with 6 to 12 cell multipliers up to ×16, on reels packed with power-ups. It never triggers a bonus.
RTP 96.70% · $250.00 at a $1 bet
All In500xEvery spin opens the 12-spin Hidden Bonus 15% of the time. Otherwise it pays only its own wins, usually small ones.
RTP 96.70% · $500.00 at a $1 bet
Nitro Spin1,000xOne spin: one to five wilds race along their rows to the last reel. One that gets there pays the max win; otherwise the spin pays nothing.
RTP 96.70% · $1,000.00 at a $1 bet
Bonus Boost, Feature Spin, All In and Nitro Spin are switched on and charge their price on every spin until you switch them off. Every mode runs at 96.70% RTP, and the max win in every mode is 20,000x your bet. These rules follow the in-game rules screen. If the two ever differ, the game is right.